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Software Engineer, macOS Core Product
As a Software Engineer on the macOS team, you ll help build and scale Speechify s core desktop experience for millions of users. You ll own significant parts of our macOS app architecture, ship production-ready code, and collaborate closely with product, design, and engineering teams across the company. This is a key role for someone who thrives in a fast-paced startup environment, enjoys making high-impact product decisions, loves delightful user experiences, and has a passion for accessibility and performance.
What You ll Do
- Lead key engineering and product decisions for the macOS app.
- Write, test, and ship production-quality code that scales to millions of users.
- Maintain and evolve complex app architecture with a focus on performance and stability.
- Work within a cross-functional team, partnering with designers and PMs to shape features from concept to launch.
- Participate in product planning and roadmap discussions.
- Drive continuous improvement in code quality, CI/CD processes, and development workflows.
You should have
- Demonstrated experience shipping macOS (or related desktop) applications used by many customers.
- Strong engineering instincts with a deep focus on user experience.
- A strategic mindset for building great products not just writing code.
- Ability to work quickly, decide what to build now vs. later, and iterate fast.
- Experience working in remote, distributed teams.
Technical requirements
- Swift / SwiftUI (macOS) proficiency.
- Solid understanding of AppKit, macOS frameworks, and desktop-specific UI paradigms.
- Strong understanding of concurrency and asynchronous execution models
- Familiarity with Bitrise, CI/CD workflows (e.g., Xcode Cloud, GitHub Actions).
- Strong understanding of concurrency and asynchronous execution models
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